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The checkers are always moved around the board from a player's outer board to his inner or home board. A checker may be moved only to an open point, one that is not occupied by two or more opposing checkers. A checker may move to a point if it is occupied by only one of the opponent's checkers. In this case the opposing checker is hit and placed on the bar. The Bear Off is the final stage of the game when you remove your checkers from your home board but you cannot start this process until all 15 of your checkers have made it there. After all your men are in the home board you may bear them off according to the numbers on the dice you throw. You must use your entire roll so if you roll a 5 and have no checkers on the 6pt or 5pt, you must take a checker off of the next highest point with checkers on it. Business - List of business/finance/loan/mortgage resources Computers - List of computer hardware/software/peripheral resources Internet - List of webhosting/webdesign/internet marketing resources Software - List of software resources Web Design - List of web design/development resources Web Hosting - List of web hosting resources Web Promotion - List of search engine optimization/internet marketing resources Web Resources - List of other web resources Recreation - List of travel/hotel/cruise resources Casino - List of online gambling/poker/blackjack/roulette resources Health - List of online pharmacy/hospital/health resources Shopping - List of online shopping/gift resources Miscellaneous - List of all other resources not stated above
If you roll a 5 and have no checkers on the 5pt but you do have a checker on the 6pt, you must move the checker on your 6pt five spaces to the 1pt. You do not have to bear a checker off if you have another legal move which can be useful when your opponent is on the bar or still owns a point in your board. If your opponent hits a blot while you are bearing off, you must enter that checker and bring it all the way around back to your home board before you can continue to bear off checkers. The first player to bear off all 15 checkers wins the game! There are different terms and circumstances that must be followed during the course of the game. |
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